/* This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * An online copy of the licence can be found at http://www.gnu.org/copyleft/gpl.html
 *
 * Copyright (C) 2011 Fermin Galan Marquez
 *
 */

package GameEngine;

import GameElements.Unit;

public class Purchase {
	
	private String type;
	private int elite;
	private String province;

	public Purchase(String t, int e, String p) {
		type = t;
		elite = e;
		province = p;
	}

	public String getType() {
		return type;
	}

	public int getElite() {
		return elite;
	}

	public String getProvince() {
		return province;
	}
	
	public String toString() {
		/* Use the first letter of the type ('A', 'F' or 'G') */
		return "purchase " + type.charAt(0) + Unit.eliteString(elite) + " at " + province + "";
	}
	
}
